It’s a good practice to save space and money as Arduino board cost ~20€ and the Atmel chip alone just ~2€.
- There’re two ways to implement it, the easy one is burn the chip as usual in Arduino and then take it off with the following circuit (using 16Mhz crystal) (tested by me)
(versión en español)
When you use the Raspberry Pi (RPi) as a driver (and not as a computer) it’s very useful that the application starts by itself, without sending any order. To get that, we need to remove the login and configure the application. This two tips are easy to implement and give a quality touch. Continuar leyendo
In a previous post : Needed software for Raspberry (RPi part)
Now we start configurating the work environment in our computer:
- First of all we start installing the programs that allow us the comunication with the raspberry: ssh, remote desktop and ftp. For the ssh comutications we use the Putty (programa / tutorial). For the remote desktop, the default Windows application (tutorial). And for the ftp, the FileZilla (program / tutorial).
- Now it’s time to configure the program environement, (to be able to program in C#) so we install the Xamarin editor (program / tutorial). Also, it’s usefull to install the Notepad++ (program), that allow us to read any code.
(versión en castellano)
There are 3 ways to implement the Joystick software, with the same hardware for all: buttons, potentiometers, led indicators … each one with his driver to connect with the Arduino. The 3 ways are: using Native Usb, using the Plugin Uniduino for Unity or using Unojoy, a game controller emulator. Continuar leyendo